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I call the computer the bringer of prospects. A few odd souls will think of computing. Most think of video games, texting, or e-books.
Environmental thinkers may think of smart cars and paperless records. Rare is the breed hooked on sustainability games, a many-pronged teaching tool.
Who knows? Games may be the best hope that the world’s youth will work out the problems we pass to them.
“Sustainability games” are computer games that test a player’s skill at prolonging the world’s use of natural resources and the environment. The games take many forms.
Players may strive to outdo each other or one player can try to beat his own best score. Players make choices in utilizing resources so that people’s needs and popular wants can be met as far in the future as possible.
People’s needs include adequate food, drinking water, shelter, heat, light and transportation (energy).
Popular wants, or “fruits for the spirit,” include seashores, coffee, pet food, and remote spots.
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